Revision of Dual Gunner from Sun, 11/07/2010 - 14:45

Dual Gunner

 

Dual Gunner

A Dual Gunner
Advantages: Able to cloak
Mid-range attacks
Many soft disables
High spike damage
Disadvantages: Low defense
Low HP
MP Intensive
Expensive
Requires bullets to attack

 

   
Primary Attributes: Physical Attack
Secondary Attributes: Agility

 

Contents

  • http://quickisnotmybestbuddy.info/sites/quickisnotmybestbuddy.info/theme...); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; background-position: 1px 0.35em; background-repeat: no-repeat no-repeat; "> 1 About the Dual Gunner
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      • http://quickisnotmybestbuddy.info/sites/quickisnotmybestbuddy.info/theme...); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; background-position: 1px 0.35em; background-repeat: no-repeat no-repeat; "> 2.1.1 Sidestep
    • http://quickisnotmybestbuddy.info/sites/quickisnotmybestbuddy.info/theme...); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; background-position: 1px 0.35em; background-repeat: no-repeat no-repeat; "> 2.2 Tier 1
      • http://quickisnotmybestbuddy.info/sites/quickisnotmybestbuddy.info/theme...); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; background-position: 1px 0.35em; background-repeat: no-repeat no-repeat; "> 2.2.1 Corrosive Round
      • http://quickisnotmybestbuddy.info/sites/quickisnotmybestbuddy.info/theme...); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; background-position: 1px 0.35em; background-repeat: no-repeat no-repeat; "> 2.2.2 Poison Ivy
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      • http://quickisnotmybestbuddy.info/sites/quickisnotmybestbuddy.info/theme...); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; background-position: 1px 0.35em; background-repeat: no-repeat no-repeat; "> 2.2.4 Hot Shot
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      • http://quickisnotmybestbuddy.info/sites/quickisnotmybestbuddy.info/theme...); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; background-position: 1px 0.35em; background-repeat: no-repeat no-repeat; "> 2.3.1 Foxglove
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      • http://quickisnotmybestbuddy.info/sites/quickisnotmybestbuddy.info/theme...); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; background-position: 1px 0.35em; background-repeat: no-repeat no-repeat; "> 2.3.4 Sirocco
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      • http://quickisnotmybestbuddy.info/sites/quickisnotmybestbuddy.info/theme...); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; background-position: 1px 0.35em; background-repeat: no-repeat no-repeat; "> 2.3.6 Hemlock
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      • http://quickisnotmybestbuddy.info/sites/quickisnotmybestbuddy.info/theme...); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: transparent; background-position: 1px 0.35em; background-repeat: no-repeat no-repeat; "> 2.4.2 Concussive Shock
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About the Dual Gunner

Where other classes fight with raw force, powerful weapons or potent magic, the Dual Gunner uses trickery and an arsenal of enemy-weakening spells to take down her opponents. While she lacks the pure damage of a rifleman, or the survivability of a warrior, or the wide-area power of a warlock, she is excellent in mobile fights and has high spike damage to take down soft targets or soften up sturdier ones. The DG has dozens of tricks up her sleeve - a root, slow, sleep, stun, cloak, and even a poison that saps away her enemy's mana. With such a wide variety of abilities, and enough stopping power to drop most enemies, she is truly the terror of anyone she can catch alone.

When it is time to promote, the Dual Gunner can become the gunslinging Pistoleer.

Dual Gunner's Mount

 

Dual Gunner Skill List

Basic

Sidestep

Sidestep

Dodges the next attack.

Target: self Timings (s): Cast time 0.5s - Cooldown 24s - Upkeep: 60s

Skill Level 1
Level Req. 1
Mana cost 10

Tier 1

Corrosive Round

Corrosive Round

Deals physical damage on cast and additional damage after 3 seconds.

Target: hostile Timings (s): Cast time 1s - Cooldown 6s - Upkeep: on cast effect

Skill Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Level Req. 1 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60
Mana Cost 32 38 53 66 83 103 125 151 183 222 268 316 372 432 501 575
Damage (on cast) 10 12 16 20 26 32 38 46 56 68 82 97 115 133 154 177
Damage (additional) 49 59 79 102 128 158 192 232 282 341 412 486 573 665 771 885

Poison Ivy

Poison Ivy

Roots enemy target for given time, dealing physical damage each second.

Target: hostile Timings (s): Cast time instant - Cooldown 20s - Upkeep: on cast effect

Skill Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Level Req. 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64
Mana Cost 38 53 65 80 99 120 145 176 214 258 305 359 416 483 554 624
Rooting time 3s 3s 3s 3s 4s 4s 4s 4s 5s 5s 5s 5s 6s 6s 6s 6s
Damage 18 24 31 38 47 57 69 84 102 123 145 171 198 230 263 297

Quicksilver

Quicksilver

Increases move speed by 10 and dodge rate for a given time.

Target: self Timings (s): Cast time instant - Cooldown 150s - Upkeep: skill level based

Skill Level 1 2 3 4 5 6 7 8 9 10
Level Req. 6 10 14 18 22 26 30 34 38 42
Mana Cost 40 52 64 79 96 115 138 165 198 233
Dodge rate 8 10 12 14 16 18 20 22 24 26
Duration 20 22 24 26 28 30 32 34 36 40

Hot Shot

Hot Shot

Increases damage output but causes the weapon's durability to degrade quicker then usual.

Target: self Timings (s): Cast time 2s - Cooldown 6s - Upkeep: on cast effect

Skill Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Level Req. 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68
Mana Cost 70 87 107 131 157 189 226 271 324 378 442 508 582 662 737 819
Damage +10 +13 +16 +19 +22 +27 +32 +38 +44 +51 +59 +68 +78 +88 +99 +116

Stealth

Stealth

Hides for given time and modifies move speed.

Target: self Timings (s): Cast time instant - Cooldown 120s - Upkeep: skill level based

Skill Level 1 2 3 4 5 6 7 8 9 10
Level Req. 10 14 18 22 26 30 34 38 42 46
Mana Cost 26 32 39 48 57 69 83 99 117 136
Hiding time 30s 33s 36s 39s 42s 45s 48s 51s 54s 60s
Move speed -20 -15 -10 -5 0 +2 +4 +6 +8 +10

Full Auto

Full Auto

Rapid-fires pistols causing physical damage.

Target: hostile Timings (s): Cast time instant - Cooldown 20s - Upkeep: on cast effect

Skill Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Level Req. 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72
Mana Cost 113 141 174 211 255 311 376 454 536 632 734 850 976 1099 1236 1390
Damage 174 217 268 325 393 479 579 698 824 972 1129 1308 1496 1690 1901 2138

Tier 2

Foxglove

Foxglove

Decreases move speed and causes given damage every 2 seconds.

Target: hostile Timings (s): Cast time instant - Cooldown 12s - Upkeep: 8s

Skill Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Level Req. 17 21 25 29 33 37 41 45 49 53 57 61 65 69 73 77
Mana Cost 66 80 96 117 142 171 205 242 285 330 381 435 490 550 618 690
Move speed -15 -17 -19 -21 -23 -25 -27 -29 -31 -33 -35 -37 -39 -41 -43 -45
Damage 41 50 60 73 89 107 128 151 178 206 238 272 306 344 386 431

Maelstrom

Maelstrom

Adds a flat amount of damage every time the target is hit for the duration of the debuff.

Target: hostile Timings (s): Cast time instant - Cooldown 20s - Upkeep: 10s

Skill Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Level Req. 19 23 27 31 35 39 43 47 51 55 59 63 67 71 75 79
Damage 26 31 37 44 53 63 73 86 100 115 131 148 166 186 208 231

Tiger Eye

Tiger Eye

Increases critical rate and critical damage (passive).

Target: passive Timings (s): Cast time 0 - Cooldown 0 - Upkeep: forever

Skill Level 1 2 3 4 5 6 7 8 9 10
Level Req. 21 25 29 33 37 41 45 49 53 57
Critical rate +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Critical damage +3% +6% +9% +12% +15% +18% +21% +24% +27% +30%

Sirocco

Sirocco

Increases dodge rate (passive).

Target: passive Timings (s): Cast time 0 - Cooldown 0 - Upkeep: forever

Skill Level 1 2 3 4 5 6 7 8 9 10
Level Req. 23 27 31 35 39 43 47 51 55 59
Dodge rate +3 +4 +5 +6 +7 +8 +9 +10 +11 +12

Black Rose

Black Rose

Increases your critical rate.

Target: self Timings (s): Cast time instant - Cooldown 240s - Upkeep: 120s

Skill Level 1 2 3 4 5 6 7 8 9 10
Level Req. 25 29 33 37 41 45 49 53 57 61
Mana cost 110 132 158 190 224 262 306 350 402 453
Critical rate +20 +23 +26 +29 +32 +35 +38 +41 +44 +50

Hemlock

Hemlock

Prevents mana regeneration of the enemy target and decreases its mana by a given amount every 2 seconds.

Target: hostile Timings (s): Cast time instant - Cooldown 12s - Upkeep: 10s

Skill Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Level Req. 27 31 35 39 43 47 51 55 59 63 67 71 75 79 83 87
Mana cost 76 92 111 134 159 188 219 253 293 330 370 416 467 518 576 640
Mana burned 112 134 163 195 230 270 314 361 411 466 522 584 651 720 796 880

Tier 3

Crossfire

Bloody Smoke

Shoot many times in a circle around you, causing physical damage to all enemy targets in a radius of 5 mt.

Target: ? Timings (s): Cast time instant - Cooldown 40 - Upkeep: on cast efect

Skill Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Level Req. 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92
Mana cost 280 338 408 481 567 659 764 877 987 1110 1248 1395 1549 1721 1912 2123
Damage 538 650 784 925 1091 1267 1469 1686 1898 2134 2400 2682 2979 3309 3677 4083

Concussive Shock

Concussive Shock

Sleeps the target and target takes additional damage on the next attack.

Target: hostile Timings (s): Cast time instant - Cooldown 90s - Upkeep: level dependent

Skill Level 1 2 3 4 5 6 7 8 9 10
Level Req. 34 38 42 46 50 54 58 62 466 70
Mana Cost 86 104 124 146 171 198 230 260 293 328
Sleep duration 10s 12s 14s 16s 18s 20s 22s 24s 26s 40s
Additional Damage 230 280 333 393 460 534 616 700 788 884

Flashbang

Flashbang

Deals damage to all enemies within 3m of the target and blinds them.

Target: ? Timings (s): Cast time instant - Cooldown 120s - Upkeep: level dependent

Skill Level 1 2 3 4 5 6 7 8 9 10
Level Req. 36 40 44 48 52 56 60 64 68 72
Mana Cost 146 176 208 245 285 331 379 427 480 540
Damage 244 294 347 409 475 551 631 712 800 900
Blind Duration 3s 4s 5s 6s 7s 8s 9s 10s 11s 12s

Belladonna

Belladonna

Poisons the target to deal a percentage of up to 3 healing skills received.

Target: hostile Timings (s): Cast time instant - Cooldown 20s - Upkeep: level dependent

Skill Level 1 2 3 4 5 6 7 8 9 10
Level Req. 38 42 46 50 54 58 62 66 70 74
Mana Cost 123 152 180 211 244 283 320 360 404 454
Percent of Recovery Cured as Damage 100% 110% 120% 130% 140% 150% 160% 170% 180% 200%
Poison Duration 10s 15s 20s 25s 30s 35s 40s 45s 50s 60s

Reload

Reload

Resets the cooldown time of all skills and reduces the cooldown of skills for the duration of Reload.

Target: self Timings (s): Cast time instant - Cooldown 300s - Upkeep: level dependent

Skill Level 1 2 3 4 5 6 7 8 9 10
Level Req. 40 44 48 52 56 60 64 68 72 76
Mana Cost 216 252 295 338 388 441 491 546 608 672
Cooldown Reduction 25% 30% 35% 40% 45% 50% 55% 57% 59% 60%
Cooldown Reduction Duration 30s 40s 50s 60s 70s 80s 90s 100s 110s 120s

Heartbreaker

Heartbreaker

Deals damage and stuns the target for 3 seconds every time critical damage is dealt for 10 seconds.

Target: hostile Timings (s): Cast time instant - Cooldown 40s - Upkeep: 10s

Skill Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Level Req. 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 99
Mana Cost 319 376 444 515 597 685 771 867 975 1089 1211 1344 1494 1659 1842 1993
Damage 613 723 853 990 1148 1313 1483 1668 1875 2095 2328 2585 2873 3163 3480 3833