|
Advantages: |
Great defense
Fast attack speed |
|
Disadvantages: |
Weak to magical attacks
|
|
|
|
|
Primary Attributes: |
Strength, Physical Defense |
|
Secondary Attributes: |
Constitution |
About the Paladin
The Paladin is a pillar of support and a very well-rounded class, particularly with regards to defensive might. She carries a shield and one-handed sword, but her powers extend far beyond her melee attack capabilities. With extensive healing powers and the ability to block harmful spells, the Paladin’s stamina on the battlefield is unmatched. Her facility in manipulating the attack focus of enemies would certainly prove useful in allowing allies to rest and recover before taking on more foes. The Paladin is also a very effective class when it comes to dealing with strong Undead, as her holy energy-enchanted blade reduces them very quickly to dust. Attired in protective metal armor against both physical and magical strikes, the Paladin charges triumphantly into battle with the Goddess Aika’s powers strengthening her soul.
Once the Paladin reaches a certain level, they can become the noble Templar
Defense Calculation
The Defense vs. Damage taken calculation is 8:1, so for every 8 points of Def, you take one less point of damage. (800 points of Def=100 damage negated.) At endgame levels such as 45+ people tend to place more importance on HP rather than pure Def for this reason, as you are being hit for thousands of damage versus hundreds.
Abilities Failing With Auto-attack Enabled
While tanking monsters, if auto-attack is enabled, sometimes skills will fail to trigger; this can be remedied by holding down the hot-key instead of tapping it. Another solution is to remove auto-attack altogether, which completely fixes this.
Paladin Skill List
Tier 1
Shield Smash
 |
Deals damage. Stuns Target
Target: enemy Timings (s): Cast time 0 - Cooldown 12 - Upkeep: 3-4
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
1 |
4 |
8 |
12 |
16 |
20 |
24 |
28 |
32 |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
|
Mana Cost |
18 |
22 |
31 |
39 |
48 |
60 |
73 |
88 |
107 |
130 |
157 |
184 |
218 |
252 |
292 |
336 |
|
Damage (base) |
26 |
32 |
44 |
56 |
69 |
86 |
104 |
126 |
153 |
185 |
224 |
263 |
311 |
360 |
417 |
480 |
|
Stun Length |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
Recover
 |
Heals Target
Target: Friendly Timings (s): Cast time 2 - Cooldown 2 - Upkeep: on cast effect
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
4 |
6 |
12 |
16 |
20 |
24 |
28 |
32 |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
|
Mana Cost |
53 |
70 |
88 |
108 |
133 |
159 |
192 |
230 |
275 |
329 |
384 |
449 |
516 |
591 |
667 |
748 |
|
Amount of Healing |
116 |
155 |
194 |
238 |
294 |
350 |
421 |
505 |
605 |
724 |
845 |
986 |
1134 |
1299 |
1466 |
1645 |
Divine Strike
 |
Deals physical damage and slows targets' movement speed for 6 seconds. Deals 150% more damage to Demons and Undead.
Target: Enemy Timings (s): Cast time 2 - Cooldown 2 - Upkeep: on cast effect
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
6 |
10 |
14 |
18 |
22 |
26 |
30 |
34 |
38 |
42 |
46 |
50 |
54 |
58 |
62 |
66 |
|
Mana Cost |
41 |
52 |
67 |
83 |
102 |
123 |
149 |
181 |
219 |
261 |
308 |
363 |
419 |
486 |
551 |
619 |
|
Damage (base) |
68 |
86 |
111 |
138 |
170 |
205 |
248 |
302 |
365 |
435 |
513 |
605 |
699 |
807 |
918 |
1031 |
|
Movement Speed Reduction |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
Provoke
 |
Increases Threat Level on enemies within 4 meters.
Target: Enemy Timings (s): Cast time 0 - Cooldown 12 - Upkeep: on cast effect
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
8 |
12 |
16 |
20 |
24 |
28 |
32 |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
|
Mana Cost |
32 |
38 |
44 |
52 |
60 |
71 |
83 |
97 |
114 |
132 |
152 |
173 |
197 |
223 |
247 |
273 |
|
Threat Level Increased |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
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Provoke does not affect monsters within a 4m radius of the player as stated if an enemy is targeted, instead, as long as the enemy is in range, it provokes everything within 4m of that enemy including the enemy itself. If the enemy is not in range, the skill usually misses completely.
Vanguard
 |
Increases Physical and Magical Defense, while lowering Evasion (Dodge Rate)
Target: Self Timings (s): Cast time 3 - Cooldown 6 - Upkeep: on cast effect
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
10 |
14 |
18 |
22 |
26 |
30 |
34 |
38 |
42 |
46 |
50 |
54 |
58 |
62 |
66 |
70 |
|
Mana Cost |
75 |
93 |
114 |
139 |
166 |
199 |
239 |
286 |
337 |
394 |
458 |
524 |
601 |
674 |
750 |
833 |
|
Physical Defense |
63 |
79 |
98 |
124 |
153 |
185 |
224 |
272 |
323 |
381 |
455 |
539 |
625 |
714 |
804 |
903 |
|
Magical Defense |
49 |
61 |
76 |
96 |
120 |
146 |
176 |
214 |
254 |
300 |
359 |
427 |
495 |
565 |
639 |
718 |
|
Dodge Rate Decreased |
1 |
1 |
1 |
2 |
2 |
2 |
3 |
3 |
3 |
4 |
4 |
4 |
5 |
5 |
5 |
6 |
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Vanguard does not stack with the Paladin ability Aegis, Warrior party buffs, or any other abilities that increase defense.
Transference
 |
Adds a Life Leech to your attacks for a period of time
Target: Self Timings (s): Cast time 0 - Cooldown 120 - Upkeep: 20-40
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
12 |
16 |
20 |
24 |
28 |
32 |
36 |
40 |
44 |
48 |
|
Mana Cost |
56 |
68 |
84 |
101 |
121 |
146 |
174 |
208 |
243 |
284 |
|
Life Leech % |
50% |
55% |
60% |
65% |
70% |
75% |
80% |
85% |
90% |
100% |
|
Duration |
20 |
22 |
24 |
26 |
28 |
30 |
32 |
34 |
36 |
40 |
Tier 2
Challenge
 |
Deals physical damage and focuses target on player
Target: Enemy Timings (s): Cast time 0 - Cooldown 6 - Upkeep: 3-6
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
17 |
21 |
25 |
29 |
33 |
37 |
41 |
45 |
49 |
53 |
57 |
61 |
65 |
69 |
73 |
77 |
|
Mana Cost |
44 |
54 |
65 |
79 |
97 |
117 |
139 |
164 |
194 |
224 |
260 |
296 |
334 |
376 |
422 |
470 |
|
Damage (base) |
74 |
90 |
108 |
132 |
161 |
195 |
231 |
273 |
323 |
379 |
434 |
494 |
557 |
626 |
704 |
783 |
|
Focus Duration |
3 |
3 |
3 |
3 |
4 |
4 |
4 |
4 |
5 |
5 |
5 |
5 |
6 |
6 |
6 |
6 |
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Challenge always causes non-boss monsters to focus on the Paladin when used, regardless of current level on threat list. The only time that this rule may not apply is when another Paladin, who is higher on the monster's threat list, had previously used Challenge and the effect is still active.
Perseverance
 |
Self Buff that reduces damage taken from 3 attacks.
Target: Self Timings (s): Cast time 0 - Cooldown 12 - Upkeep: 12
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
19 |
23 |
27 |
31 |
35 |
39 |
43 |
47 |
51 |
55 |
59 |
63 |
67 |
71 |
75 |
79 |
|
Mana Cost |
80 |
97 |
116 |
139 |
167 |
200 |
234 |
273 |
316 |
362 |
414 |
461 |
513 |
571 |
633 |
696 |
|
Damage Reduction |
30% |
33% |
36% |
39% |
42% |
45% |
48% |
51% |
54% |
57% |
60% |
63% |
66% |
69% |
72% |
75% |
Enrage
 |
Passive skill that increases threat points per action.
Target: Self Timings (s): Cast time 0 - Cooldown 0 - Upkeep: 0
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
21 |
25 |
29 |
33 |
37 |
41 |
45 |
49 |
53 |
57 |
|
Threat generated |
8 |
16 |
24 |
32 |
40 |
48 |
56 |
64 |
72 |
80 |
Benediction
 |
Passive skill that increases HP and MP levels.
Target: Self Timings (s): Cast time 0 - Cooldown 0 - Upkeep: 0
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
23 |
27 |
31 |
35 |
39 |
43 |
47 |
51 |
55 |
59 |
|
Hit Points |
65 |
130 |
195 |
260 |
325 |
390 |
455 |
520 |
585 |
650 |
|
Mana Points |
45 |
90 |
135 |
180 |
225 |
270 |
315 |
360 |
405 |
450 |
Martyr
 |
A percentage of damage done to your party will be directed to you
Target: Party Timings (s): Cast time 2 - Cooldown 20 - Upkeep: 3min
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
25 |
29 |
33 |
37 |
41 |
45 |
49 |
53 |
57 |
61 |
65 |
69 |
73 |
77 |
81 |
85 |
|
Mana Cost |
112 |
134 |
161 |
193 |
228 |
267 |
311 |
356 |
409 |
461 |
514 |
572 |
636 |
701 |
770 |
846 |
|
Percentage of damage |
30 |
32 |
34 |
36 |
38 |
40 |
42 |
44 |
46 |
48 |
50 |
52 |
54 |
56 |
58 |
60 |
|
Max directed damage |
1117 |
1340 |
1613 |
1933 |
2282 |
2666 |
3110 |
3564 |
4085 |
4608 |
5135 |
5717 |
6358 |
7007 |
7698 |
8457 |
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Martyr can be stacked on multiple people at once, so as long as the three minute timer on the ability doesn't run out, it is possible to Martyr your entire party. (An applicable example, using Martyr on two clerics before a boss fight.)
Divine Ward
 |
Self buff that ignores the effects (including damage) of skills.
Target: Self Timings (s): Cast time 2 - Cooldown 300 - Upkeep: 0
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
27 |
31 |
35 |
39 |
43 |
47 |
51 |
55 |
59 |
63 |
|
# of hits blocked |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
12 |
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The Rifleman skill http://aika-wiki.gpotato.com/skins/monobook/external.png); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; padding-top: 0px; padding-right: 13px; padding-bottom: 0px; padding-left: 0px; background-position: 100% 50%; background-repeat: no-repeat no-repeat; " title="http://aika-wiki.gpotato.com/index.php/Rifleman#Neutralizer">Neutralizer only removes a charge from this skill instead of removing the buff completely
Tier 3
Judgment
 |
Silences enemies for 3sec and deals damage within 4 meters. Deals 150% more damage to Demons and Undead.
Target: Enemy Timings (s): Cast time 0 - Cooldown 12 - Upkeep: 3
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
32 |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
76 |
80 |
84 |
88 |
92 |
|
Mana Cost |
199 |
240 |
290 |
341 |
404 |
468 |
542 |
620 |
702 |
788 |
887 |
991 |
1102 |
1223 |
1359 |
1509 |
|
Physical damage |
306 |
369 |
447 |
525 |
621 |
720 |
834 |
954 |
1080 |
1212 |
1365 |
1524 |
1695 |
1881 |
2091 |
2322 |
Reflect Blow
 |
Reflects a percentage of damage back to enemy from one blow
Target: Self Timings (s): Cast time 0 - Cooldown 20 - Upkeep: 20
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
34 |
38 |
42 |
46 |
50 |
54 |
58 |
62 |
66 |
70 |
|
Mana Cost |
240 |
291 |
347 |
408 |
480 |
555 |
644 |
729 |
819 |
920 |
|
Percentage reflected |
100 |
110 |
120 |
130 |
140 |
150 |
160 |
170 |
180 |
200 |
Deliverance
 |
Consumes your mana to heal target player for a percentage of the mana consumed
Target: Friendly Timings (s): Cast time 1.5 - Cooldown 20 - Upkeep: 0
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
|
Mana Cost |
All |
All |
All |
All |
All |
All |
All |
All |
All |
All |
|
Percentage of mana converted for heal |
100 |
110 |
120 |
130 |
140 |
150 |
160 |
170 |
180 |
200 |
Defiance
 |
Increases resistances and threat level for 30sec
Target: Self Timings (s): Cast time 1.5 - Cooldown 120 - Upkeep: 30
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
38 |
42 |
46 |
50 |
54 |
58 |
62 |
66 |
70 |
74 |
|
Mana Cost |
286 |
337 |
394 |
458 |
524 |
601 |
674 |
750 |
833 |
927 |
|
Resistance |
37 |
41 |
45 |
50 |
56 |
62 |
68 |
74 |
81 |
89 |
|
Threat |
50 |
55 |
60 |
65 |
70 |
85 |
80 |
85 |
90 |
100 |
Onslaught
 |
Increases physical attack, movement speed by 10 and adds splash damage for 40 seconds.
Target: Self Timings (s): Cast time 1.5 - Cooldown 180 - Upkeep: 40
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
76 |
80 |
84 |
88 |
92 |
96 |
99 |
|
Mana Cost |
521 |
608 |
710 |
816 |
935 |
1064 |
1184 |
1317 |
1466 |
1621 |
1781 |
1957 |
2149 |
2361 |
2593 |
2781 |
|
Physical attack |
68 |
78 |
90 |
104 |
118 |
134 |
150 |
166 |
186 |
208 |
232 |
258 |
292 |
334 |
380 |
456 |
|
Percentage of splash damage |
60% |
62% |
64% |
66% |
68% |
70% |
72% |
74% |
76% |
78% |
80% |
82% |
84% |
86% |
88% |
90% |
Aegis
 |
Increases physical and magical defense along with a HP regen for 40sec
Target: Self Timings (s): Cast time 1.5 - Cooldown 180 - Upkeep: 40
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
76 |
80 |
84 |
88 |
92 |
96 |
99 |
|
Mana Cost |
416 |
487 |
568 |
652 |
748 |
851 |
947 |
1053 |
1172 |
1296 |
1425 |
1565 |
1719 |
1889 |
2074 |
2224 |
|
Physical defense |
893 |
1054 |
1243 |
1483 |
1735 |
1997 |
2269 |
2550 |
2869 |
3243 |
3656 |
4117 |
4604 |
5101 |
5694 |
6451 |
|
Magical defense |
703 |
830 |
977 |
1169 |
1370 |
1579 |
1801 |
2030 |
2284 |
2583 |
2916 |
3285 |
3678 |
4097 |
4577 |
5216 |
|
HP every 2 seconds |
73 |
86 |
100 |
115 |
132 |
149 |
167 |
185 |
206 |
228 |
251 |
275 |
301 |
329 |
358 |
391 |