|
Advantages: |
Able to cloak
Long ranged attacks |
|
Disadvantages: |
Low defense
Requires bullets to attack
|
|
|
|
|
Primary Attributes: |
Agility |
|
Secondary Attributes: |
Physical Attack |
Contents
About the Rifleman
Precise. Stealthy. Fatal. The Rifleman’s well-aimed bullets barrel out of the shadows, piercing armor and dealing massive critical damage. Many of his attacks also incapacitate enemies or lower their defenses, leaving them even more vulnerable to assault. At higher levels, the Rifleman gains the ability to shoot area effect shells as well as build fixed turrets which fire autonomously, increasing his deadliness. His range, dexterity, and talent for picking off weak foes without attracting attention make him a singular asset to any party. Armed with increasingly powerful two-handed rifles and protected by sturdy leather suits, the Rifleman is truly a class to be contended with – whether or not you know he’s there.
Once the Rifleman has been promoted, it becomes the deadly Sniper
Rifleman Skill List
Basic
Neutralizer
 |
Removes a buff from the target.
Target: hostile Timings (s): Cast time 0.5s - Cooldown 12s - Upkeep: on cast effect
|
|
Skill Level |
1 |
|
Level Req. |
1 |
|
Mana cost |
10 |
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-
This skill only removes a charge off of the Paladin skill http://aika-wiki.gpotato.com/skins/monobook/external.png); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; padding-top: 0px; padding-right: 13px; padding-bottom: 0px; padding-left: 0px; background-position: 100% 50%; background-repeat: no-repeat no-repeat; " title="http://aika-wiki.gpotato.com/index.php/Paladin#Divine_Ward">Divine Ward instead of removing it completely.
Tier 1
Countdown
 |
Deals physical damage on impact and after 3 seconds.
Target: hostile Timings (s): Cast time 1s - Cooldown 6s - Upkeep: 3s
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
1 |
4 |
8 |
12 |
16 |
20 |
24 |
28 |
32 |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
|
Mana Cost |
29 |
36 |
49 |
62 |
76 |
96 |
116 |
140 |
171 |
207 |
249 |
294 |
347 |
403 |
467 |
536 |
|
Damage |
9 |
11 |
15 |
19 |
23 |
29 |
36 |
43 |
53 |
64 |
77 |
91 |
107 |
124 |
144 |
165 |
|
Damage (delayed) |
44 |
56 |
75 |
95 |
117 |
147 |
179 |
216 |
263 |
319 |
383 |
453 |
534 |
620 |
718 |
824 |
Rupture
 |
Deals damage and reduces target's Defense for 20 seconds.
Target: hostile Timings (s): Cast time Instant - Cooldown 6s - Upkeep: 20s
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
4 |
8 |
12 |
16 |
20 |
24 |
28 |
32 |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
|
Mana Cost |
31 |
41 |
52 |
65 |
81 |
98 |
114 |
144 |
174 |
210 |
248 |
292 |
339 |
393 |
451 |
507 |
|
Damage |
40 |
54 |
68 |
84 |
105 |
154 |
188 |
194 |
228 |
274 |
324 |
381 |
443 |
513 |
585 |
661 |
|
Def. Reduction |
28 |
38 |
48 |
60 |
76 |
94 |
115 |
139 |
168 |
203 |
239 |
282 |
337 |
394 |
453 |
515 |
Hollow Point
 |
Deals given physical damage and adds an additional Crit Rate to the skill.
Target: hostile Timings (s): Cast time 2s - Cooldown skill level based - Upkeep: on cast effect
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
6 |
10 |
14 |
18 |
22 |
26 |
30 |
34 |
38 |
42 |
46 |
50 |
54 |
58 |
62 |
66 |
|
Mana Cost |
54 |
70 |
88 |
109 |
136 |
163 |
198 |
240 |
292 |
346 |
408 |
479 |
555 |
640 |
728 |
818 |
|
Damage |
131 |
170 |
213 |
266 |
330 |
397 |
482 |
585 |
709 |
843 |
992 |
1166 |
1350 |
1559 |
1772 |
1992 |
|
Crit Rate |
25 |
27 |
29 |
31 |
33 |
35 |
37 |
39 |
41 |
43 |
45 |
47 |
49 |
51 |
53 |
55 |
|
Cooldown |
12s |
11s |
10s |
9s |
8s |
7s |
6s |
6s |
6s |
6s |
6s |
6s |
6s |
6s |
6s |
6s |
Leg Shot
 |
Deals damage and decreases the target's movement speed.
Target: hostile Timings (s): Cast time Instant - Cooldown 12s - Upkeep: based on skill level
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
8 |
12 |
16 |
20 |
24 |
28 |
32 |
36 |
40 |
44 |
|
Mana Cost |
46 |
57 |
71 |
88 |
107 |
130 |
158 |
191 |
230 |
272 |
|
Damage (base) |
65 |
81 |
101 |
126 |
173 |
185 |
225 |
273 |
329 |
389 |
|
Speed Decrease |
15 |
18 |
21 |
24 |
27 |
30 |
33 |
36 |
39 |
42 |
|
Upkeep |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
20 |
Stealth
 |
Makes you invisible for the upkeep and modifies speed based on skill level.
Target: self Timings (s): Cast time Instant - Cooldown 120s - Upkeep: based on skill level
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
10 |
14 |
18 |
22 |
26 |
30 |
34 |
38 |
42 |
46 |
|
Mana Cost |
23 |
29 |
35 |
43 |
51 |
61 |
74 |
88 |
104 |
122 |
|
Upkeep |
30s |
33s |
36s |
39s |
42s |
45s |
48s |
51s |
54s |
60s |
|
Speed Change |
-20 |
-15 |
-10 |
-5 |
0 |
+2 |
+4 |
+6 |
+8 |
+10 |
Hawk Eye
 |
Increases Skill Attack based on skill level.
Note: Only works for skills with 1 second or higher Cast Time.
Target: self Timings (s): Cast time 1s - Cooldown 6s - Upkeep: 600s
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
12 |
16 |
20 |
24 |
28 |
32 |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
|
Mana Cost |
77 |
95 |
117 |
140 |
168 |
202 |
242 |
289 |
338 |
394 |
453 |
520 |
591 |
658 |
732 |
814 |
|
Skill Attack Increase |
57 |
71 |
89 |
109 |
131 |
160 |
194 |
233 |
276 |
325 |
377 |
436 |
498 |
563 |
633 |
712 |
|
Skill Success Rate Increase |
5% |
8% |
11% |
14% |
17% |
20% |
23% |
26% |
29% |
32% |
35% |
38% |
41% |
44% |
47% |
50% |
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There are conflicting theories on what Skill Success Rate does
Tier 2
Crimson Bullet
 |
Applies a poison to the target that deals damage and decreases the effect of heals received.
Target: hostile Timings (s): Cast time Instant - Cooldown 6s - Upkeep: 6s
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
|
Level Req. |
17 |
21 |
25 |
29 |
33 |
37 |
41 |
45 |
49 |
|
Mana Cost |
76 |
92 |
112 |
136 |
166 |
200 |
240 |
282 |
322 |
|
Base Damage per Second over 6 seconds |
38 |
46 |
56 |
68 |
83 |
100 |
120 |
141 |
166 |
|
Heals Received Decreased by |
50% |
52% |
54% |
56% |
58% |
60% |
62% |
64% |
66% |
Eagle Eye
 |
Increases Hit Rate and Crit Rate for 1 minute
Target: self Timings (s): Cast time 1s - Cooldown 120s - Upkeep: 60s
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
19 |
23 |
27 |
31 |
35 |
39 |
43 |
47 |
51 |
55 |
|
Mana Cost |
74 |
90 |
108 |
129 |
155 |
185 |
217 |
253 |
292 |
335 |
|
Hit Rate Increase |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
15 |
|
Crit Rate Increase |
3 |
6 |
9 |
12 |
15 |
18 |
21 |
24 |
27 |
30 |
Concentration
 |
(Passive) Reduces cast interruption by a percentage and increases hit rate.
Target: self Timings (s): Cast time 0 - Cooldown 0 - Upkeep: forever
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
21 |
24 |
29 |
33 |
37 |
41 |
45 |
49 |
53 |
57 |
Cast Interruption
Reduced by |
20% |
32% |
44$ |
52% |
60% |
68% |
76% |
84% |
92% |
100% |
Hit Rate
Increased by |
2 |
4 |
6 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
Sharpshooter
 |
(Passive) Increases Critical Hit Damage.
Target: self Timings (s): Cast time 0 - Cooldown 0 - Upkeep: forever
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
23 |
27 |
31 |
35 |
39 |
43 |
47 |
51 |
55 |
59 |
|
Increase Crit Damage by |
10% |
15% |
20% |
25% |
30% |
35% |
40% |
45% |
50% |
55% |
Incendiary Round
 |
Deals damage to all enemies within 4 meters of the target and silences for 3 seconds.
Target: AoE Timings (s): Cast time 1.35 - Cooldown 12 - Upkeep: on cast effect
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
25 |
29 |
33 |
37 |
41 |
45 |
49 |
53 |
57 |
61 |
65 |
69 |
73 |
77 |
81 |
85 |
|
Mana Cost |
123 |
150 |
182 |
220 |
262 |
310 |
366 |
422 |
490 |
558 |
629 |
706 |
795 |
885 |
984 |
1091 |
|
Damage |
187 |
228 |
277 |
334 |
399 |
471 |
555 |
642 |
744 |
849 |
956 |
1073 |
1208 |
1344 |
1495 |
1659 |
Ambush
 |
Deals damage and stuns the target for 5 seconds. Must be in stealth to use.
Target: hostile Timings (s): Cast time 0.25s - Cooldown 60s - Upkeep: on cast effect
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
27 |
31 |
35 |
39 |
43 |
47 |
51 |
55 |
59 |
63 |
|
Mana Cost |
106 |
128 |
155 |
188 |
222 |
261 |
305 |
353 |
409 |
460 |
|
Damage |
327 |
397 |
476 |
578 |
682 |
803 |
938 |
1086 |
1245 |
1416 |
Tier 3
Terminate
 |
Shoots a target whose HP is below 25%.
Target: Enemy Timings (s): Cast time Instant - Cooldown 3 - Upkeep: based on skill level
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
32 |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
76 |
80 |
84 |
88 |
92 |
|
Mana Cost |
128 |
155 |
187 |
221 |
260 |
302 |
350 |
402 |
452 |
508 |
571 |
639 |
709 |
788 |
875 |
972 |
|
Damage Dealt |
525 |
637 |
767 |
907 |
1068 |
Sonic Blast
 |
Deals damage to all enemies within 4m of the target and silences for 6 seconds.
Target: hostile Timings (s): Cast time 3s - Cooldown 40s - Upkeep: on cast effect
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
34 |
38 |
42 |
46 |
50 |
54 |
58 |
62 |
66 |
70 |
74 |
78 |
82 |
86 |
90 |
94 |
|
Mana Cost |
233 |
282 |
336 |
395 |
464 |
538 |
621 |
706 |
793 |
890 |
1001 |
1112 |
1236 |
1373 |
1526 |
1695 |
|
Damage |
554 |
672 |
800 |
941 |
1105 |
1280 |
1478 |
1680 |
1888 |
2120 |
2382 |
2648 |
2943 |
3269 |
3632 |
4035 |
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Sonic Blast is a straight line/piercing skill.
-
Major discrepancies with the skill compared to other versions. Waiting on verification before updating the CD and Crit Rate aspect of the skill.
Rifle Smash
 |
Deals damage and breaks the target's concentration.
Target: hostile Timings (s): Cast time Instant - Cooldown 30s - Upkeep: cast on effect
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
36 |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
|
Mana Cost |
59 |
71 |
84 |
99 |
115 |
133 |
153 |
172 |
293 |
217 |
|
Damage |
182 |
219 |
259 |
305 |
354 |
410 |
468 |
529 |
595 |
669 |
|
Concussion Length |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
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It produces a sleep effect which will break once the target receives damage, receives the effects from any debuff, or is healed.
Pinpoint Weakness
 |
Reduces target's Dodge Rate and Critical Resistance..
Target: hostile Timings (s): Cast time Instant - Cooldown 6s - Upkeep: level dependent
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
38 |
42 |
46 |
50 |
54 |
58 |
62 |
66 |
70 |
74 |
|
Mana Cost |
57 |
68 |
80 |
94 |
109 |
126 |
143 |
161 |
180 |
203 |
|
Duration |
12 |
14 |
16 |
18 |
20 |
22 |
24 |
26 |
28 |
30 |
|
Dodge Rate Reduction |
5 |
7 |
9 |
11 |
13 |
15 |
17 |
19 |
21 |
25 |
|
Critical Resistance Reduction |
5 |
7 |
9 |
11 |
13 |
15 |
17 |
19 |
21 |
25 |
|
Terminate Threshold Increase |
10% |
12% |
14% |
16% |
18% |
20% |
22% |
23% |
24% |
25% |
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-
There is a tooltip error. The skill says that it increases the caster's HP but it actually increases the threshold to use the skill http://aika-wiki.gpotato.com/skins/monobook/external.png); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; padding-top: 0px; padding-right: 13px; padding-bottom: 0px; padding-left: 0px; background-position: 100% 50%; background-repeat: no-repeat no-repeat; " title="http://aika-wiki.gpotato.com/index.php/Rifleman#Terminate">Terminate
Deploy Turret
 |
Summons an automated turret that fires at enemies automatically.
Target: self Timings (s): Cast time 3s - Cooldown 120s - Upkeep: level dependent
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
|
Level Req. |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
76 |
|
Mana Cost |
362 |
422 |
493 |
566 |
650 |
739 |
822 |
914 |
1018 |
1126 |
|
Turret Level |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
76 |
|
Duration |
40s |
42s |
44s |
46s |
48s |
50s |
52s |
54s |
56s |
60s |
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-
Due to the extremely detrimental bugs with this skill (ie if your turret gets the first hit, you do not get credit for the mob), most people do not use this skill
Headshot
 |
Deals damage and adds critical hit rate.
Target: hostile Timings (s): Cast time 5s - Cooldown 90s - Upkeep: on cast effect
|
|
Skill Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
|
Level Req. |
40 |
44 |
48 |
52 |
56 |
60 |
64 |
68 |
72 |
76 |
80 |
84 |
88 |
92 |
96 |
99 |
|
Mana Cost |
611 |
722 |
851 |
987 |
1143 |
1313 |
1476 |
1660 |
1866 |
2087 |
2317 |
2574 |
2859 |
3175 |
3526 |
3815 |
|
Damage |
1409 |
1665 |
1962 |
2277 |
2637 |
3015 |
3407 |
3830 |
4307 |
4815 |
5346 |
5940 |
6597 |
7263 |
7992 |
8802 |
|
Crit Rate |
50 |
52 |
54 |
56 |
58 |
60 |
62 |
64 |
66 |
68 |
70 |
72 |
74 |
76 |
78 |
80 |